It
is often said that most TV shows need to “take time” to get good. Some of them have a good start (e.g. Farscape), but others might awkwardly
struggle to come to life at first (e.g. Star
Trek: The Next Generation, The
Walking Dead). Stargate SG-1 is a rare exception to this rule. The series’ pilot episode, “Children of the
Gods”, premiered on Showtime on July 27, 1997 and is a true gold standard of TV
pilots.
As a
continuation of the 1994 Stargate
movie, “Children of the Gods” plays more like a feature-length sequel to the film
than a traditional TV pilot. Co-creators
Brad Wright and Jonathan Glassner put together a strong, tight, and at times gut-wrenching
script, supplemented by a direction and cinematography that made it feel truly
cinematic. Joel Goldsmith’s music score
apes David Arnold’s score from the movie, but he does enough to make it his
own. In addition to his reprisal of the
original theme song, he also composed many of the most iconic themes and motifs
from the series just for this episode.
Also
worthy of note are the set and costume designs.
In lieu of futuristic science fiction imagery, most of the sets are
inspired by ancient and medieval architecture.
The Ancient Egyptian design of the planet Abydos returns from the movie,
while the juxtaposition of Greco-Roman and medieval architecture on Chulak blended
surprisingly well with the environment of British Columbia, where the episode
was filmed. This gives it a mystical
atmosphere more akin to fantasy than science fiction.
Every
pilot episode’s job is to introduce the main characters, and “Children of the
Gods” excels at this. The two central
characters of the movie, Col. Jack
O’Neill and Dr. Daniel Jackson,
are once again the main characters here.
Jack is already showing his more humorous side—early signs of the snarky
wisecracker who would eventually become one of sci-fi’s most iconic heroes. Daniel has grown as a character since the
movie, having taken a leadership role and caring about the well-being of the
Abydonians. Still, that does not mean he
has lost his geeky affinity for history and archaeology, as he is still
uncovering Abydos’s secrets even a year later.
The
episode does a good job at laying groundwork for the new characters, too. From her introduction, Cpt. Samantha Carter is already shown as a
science geek and know-it-all who can’t shut up with her technobabble. Gen. George
Hammond is known today as the patient mentor of SG-1, but in “Children of
the Gods” he comes off as quite staunch at first, very skeptical of the project
and of O’Neill’s methods. And then there
is Teal’c. For being the most complex character in the
episode, his arc is executed very subtly—and Christopher Judge’s underplayed performance
sells all of this perfectly. Many of his
actions may not seem like much at first, but in hindsight they are brilliantly
hidden hints of his true intentions.
Teal’c
starts as the First Prime (the second-in-command) of Apophis, the Goa’uld System Lord who impersonates the Egyptian god
of the same name. Apophis is set up outstandingly
as the central antagonist, firmly established as thoroughly threatening, effective,
and leaving a permanent impression on the heroes by the end. It is an impression that sets the tone for
this episode.
For
a series that is known to be very fun and lighthearted, “Children of the Gods”
has quite a dark and harrowing tone. With
the movie’s original creators, Roland Emmerich and Dean Devlin, leaving the
exact nature of Ra’s race open-ended, Brad Wright & Jonathan Glassner had
to fill in the blanks themselves. What
they ended up creating was one of the most horrifying antagonists ever put to screen:
the Goa’uld. Wright & Glassner took
parasites taking control of a host (a popular trope in sci-fi) to a whole new
level, managing to fuse body horror and psychological horror together with such
cold brutality.
In addition,
“Children of the Gods” pulls no punches with how returning characters from the Stargate movie get treated. Besides Jack and Daniel, the other returning
characters—Sha’re, Skaara, Kawalsky, and Ferretti—are all not safe in this, and
this helps raise the sense of danger and vulnerability for Jack, Daniel, and even
Sam. In the long run, it all establishes
the Goa’uld and the Jaffa as a serious force to be reckoned with.
Despite
its overall dark tone, “Children of the Gods” also displays the first dosage of
the warm and lighthearted fun that SG-1
would become more known for. Jack O’Neill
is already showing his more humorous side, such as when he tests whether or not
Daniel really did survive on Abydos by sending through the Gate...a box of
tissues! It’s a funny subversion that
establishes a departure from the serious colonel in the movie. Another memorable funny scene is Sam and
Daniel in the Abydonian map room.
Watching them go back and forth on analyzing the coordinates is simply hilarious
to watch, and Amanda Tapping & Michael Shanks’s chemistry shines for the
first time in this scene.
Lastly,
there is the ending. While the final
battle acknowledges the darker scenes from before with how it plays out, there
is a sense of triumph with what the heroes get to accomplish in the end. SG-1, for how far set back they are by Apophis,
get a taste of victory. Although “Children of the Gods” places the
heroes in an intense and difficult situation where the odds are in the
villain’s favor, there is a sensibility that they will find a way to strike
back. In doing so, it opens so many
doors for so many future plotlines to explore—and over the course of the next 10
years, the series delivered on the directions it would eventually explore.
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